How to Survive in the Roanoke Colony
SUMMARY
REVIEWS
A young Japanese man inherits his parents' grape farm after they impulsively bought it during retirement but couldn't handle its physical demands. Though initially reluctant, he finds success farming for three years until market oversaturation causes prices to plummet. While playing a new video game called "Immortal Order: Origin" about historical secrets, he is mysteriously transported to 16th century North America, where he encounters starving English colonists from the lost Roanoke Colony. His grape farm has been transported with him, complete with modern equipment and a secret gift called 'Immortal'.
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CHAPTERS (126)
- C.89: Premature Encounter (1)
- C.88: Land of Freedom (2)
- C.87: Land of Freedom (1)
- C.86: Major Blow (2)
- C.85: Major Blow (1)
- C.84: Iron and Intentions (2)
- C.83: Iron and Intentions (1)
- C.82: The Convert (3)
- C.81: The Convert (2)
- C.80: The Convert (1)
- C.79: Aluminum for Souls (2)
- C.78: Aluminum for Souls (1)
- C.77: Warships on the Horizon (2)
- C.76: Warships on the Horizon (1)
- C.75: Car
- C.74: Delegating Authority (2)
- C.73: Delegating Authority (1)
- C.72: Contrasting Reports (2)
- C.71: Contrasting Reports (1)
- C.70: Growing Pains (6)
- C.69: Growing Pains (5)
- C.68: Growing Pains (4)
- C.67: Growing Pains (3)
- C.66: Growing Pains (2)
- C.65: Growing Pains (1)
- C.64: Great Chief’s Realm (2)
- C.63: Great Chief’s Realm (1)
- C.62: Fundamental Orders (2)
- C.61: Fundamental Orders (1)
- C.60: Gift Economy (2)
- C.59: Gift Economy (1)
- C.58: New Ventures (2)
- C.57: New Ventures (1)
- C.56: Auxiliary Brain (2)
- C.55: Auxiliary Brain (1)
- C.54: Building the Clipper (2)
- C.53: Building the Clipper (1)
- C.52: The Return (2)
- C.51: The Return (1)
- C.50: Queen’s Summons (2)
- C.49: Queen’s Summons (1)
- C.48: Harvest Season (2)
- C.47: Harvest Season (1)
- C.46: Treatment Center (2)
- C.45: Treatment Center (1)
- C.44: Mission to London (2)
- C.43: Mission to London (1)
- C.42: Practical Problems (2)
- C.41: Practical Problems (1)
- C.40: Change (2)
- C.40: Awakened Curiosity (2)
- C.39: Change (1)
- C.39: Awakened Curiosity (1)
- C.38: Normal Day
- C.38: A Day in the Life of Kin Issei
- C.37: Doctrine (2)
- C.36: Doctrine (1)
- C.35: Dilemma (2)
- C.35: Commandment (2)
- C.34: Dilemma (1)
- C.34: Commandment (1)
- C.33: Worship
- C.33: Mercy
- C.32: Resurrection
- C.32: Assassination
- C.31: Conversation on a Ship
- C.31: Schemes
- C.30: Divine Encounter (2)
- C.30: Prophecy (2)
- C.29: Prophecy (1)
- C.29: Divine Encounter (1)
- C.28: Prophecy (2)
- C.28: No One (2)
- C.27: Prophecy (1)
- C.27: No One (1)
- C.26: Survival
- C.26: Emperor’s Revelation
- C.25: Unintended Migration
- C.25: The Malicious Investor
- C.24: Survivors
- C.24: Great Chief of Croatoan
- C.23: Heat Wave
- C.23: Sensation
- C.22: Tale of Two Christmases
- C.22: Christmas Party
- C.21: Exchange (2)
- C.21: Expedition (2)
- C.20: Expedition (1)
- C.6: Mysticism
- C.6: First Impressions
- C.5: Negotiation
- C.5: Means of Communication
- C.4: Infinite Blessings
- C.4: Immortal One
- C.3: Savior
- C.3: Providence
- C.2: Unwitting Pioneer
- C.2: Encounter
- C.1: New World After Returning to Farming
- C.1: Transported
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