Goblin King: My Innate Skill Is OP-Chapter 42: Inheritance
Ding!
[You have killed: Elite Boss — Goblin Shaman (Level 20)]
[You have leveled up!]
[You have leveled up!]
[You have leveled up!]
[You have received +9 Stat Points]
[You have slain one of Drugar’s Chosen]
[You have inherited all of his skills]
[You have inherited his kill count]
Kill count?
I raised a brow in confusion.
That was new.
I’d killed other creatures before—hobgoblins, trolls, the mooncat, direwolves—and not once had I received a message about inheriting a kill count.
Now, out of nowhere, there was this.
Because I had slain a Drugar’s Chosen?
Who was this Drugar exactly? and why the hell is he choosing goblins?
I had questions but no real answers as to what was going on.
A notification then interrupted my thought.
Ding!
[Hidden condition to unlock title met: Slay one of Drugar’s Chosen]
[You have unlocked the new title: Drugar’s Blessed]
Drugar’s Blessed: This title signifies that you are one of the blessed of Drugar.
- As a Drugar’s Chosen, you can identify and track others bearing the same title.
- When you kill a fellow Chosen, you inherit all of their skills.
- You are now qualified to enter the race for Goblin King
I blinked.
That last line—
Goblin King?
"What does it mean?"
I murmured aloud.
But no answer came.
I waited a beat, then another wondering if there was going to be a notification that explained what it meant, but nothing came from the system.
"Seriously?"
I said, glaring upward.
"You drop something like that and go silent?"
I asked but there was still nothing.
Gandalf was silent as always.
I frowned.
What does being the Goblin King mean?
It was called a race but I don’t even know the condition required to run it or of I should run it. What was it worth?
What does it entail?
Is it a position of power or just another title?
What are the perks.
I was given no explanation.
I let out a slow, frustrated sigh.
Honestly, I wished I had a proper guide. Something interactive—an AI assistant maybe—that could actually answer questions and tell me what I needed to know when I needed to know it.
At the very least, it could say, ’That information is unavailable until Level 25’ or something like that.
But no. Nothing.
I sighed.
Gandalf just wanted to make me a frustrated goblin but I wasn’t going to let him.
I’ll just work with what I’ve got.
Focus on the priority which was getting strong enough to protect my clan.
I glanced down at the shaman’s body, motionless on the cracked stone floor.
I had just killed one of Drugar’s Chosen, and there were others from his clan. They would come, eventually and if they had the same kind of tracking ability I apparently now had, they would no doubt find me.
I had to be ready for them when that happens.
So I opened the system to check the skills I’d inherited.
Ding!
[Goblin Shaman Amon]
[You have received the skill: Flame Orb]
[You have received the skill: Mana Shield]
[You have received the skill: Warcry]
I browsed the descriptions quickly.
[Flame Orb]
Description: Conjures a concentrated sphere of fire and launches it toward a target, dealing moderate fire damage on impact.
Mana Cost: 7
Cooldown: None
Hmm...the description of the skill was quite simple and basic as expected.
[Mana Shield]
Description: Generates a temporary arcane shield that absorbs incoming damage for up to 1 minute.
Mana Cost: 5
Cooldown: 10 seconds
Special Note: If the barrier is manually dismissed before the full use duration, the cooldown is instantly reset.
Interesting.
So I could technically cast the barrier, dismiss it, and instantly recast it if needed.
Bypassing the cool down?
Now that opened up a few tactical options.
I liked it.
And then there was the third skill.
[Warcry]
Description: Emits a wave of inspiring mana that enhances the morale and combat boldness of nearby allies. While not a direct stat boost, it increases willingness to fight and reduces hesitation in battle.
Mana Cost: 2
"War?" I muttered.
This was one of the skills the shaman had possessed, but I didn’t see him use the skill in our fight.
I paused, thinking back. Then remembered there was a moment—when the goblin soldiers hesitated and the shaman raised his staff.
The hesitation from the goblin had vanished, and they charged like lunatics.
But it didn’t work out well for them, of course, as I countered it easily with [Roar of Intimidation].
Still, it could be useful for bolstering weaker allies or breaking fear-based effects.
Definitely a good tool to have.
I pulled up my status window to check my progress.
[Stat Window]
Name: Eli Cross
Race: Goblin
Title: Drugar’s Chosen
Level: 19
HP: 655
MP: 345
Kill Count: 3
[Stats]
Strength: 36
Stamina: 38
Agility: 30
Intelligence: 25
Perception: 24
(Available Points to Distribute: 12)
[Skills]
Innate Skill: [Phase Walker] (SSS)
Passive Skills: [Analyze (N)], [Iron Fist (E)], [Roar of Intimidation (C)], [Finder (N)]
Active Skills: [Stealth (C)], [Mana Shield (B)], [Flame Orb (C)], [Warcry (C)]
Several things stood out.
My title had changed. Drugar’s Chosen had replaced Chosen Leader.
A new stat—Kill Count—had appeared.
Showing I had three.
One from killing the shaman.
The others from inheriting
Apparently, the shaman must have previously killed two other chosen, which made the total count three.
The stat gain I had gotten from levelling up wasn’t bad either, +4 across various attributes, and 12 points to distribute.
A solid haul.
Then there was the new passive skill: [Finder (N)]
I opened up the description.
[Finder (No Rank)] – Automatically alerts you when a Drugar’s Chosen is nearby. After detection, a mini-map appears showing the path to the target.
Now that was useful.
That meant I couldn’t be ambushed by another Chosen, and they couldn’t sneak past me either. I’d always have some warning and time to prepare.
The (N) indicated that the skill had no rank which I figured meant one thing:
It could not be ranked up.
And that raised another question: could I upgrade the other skills with clear ranks.
The existence of ranked tiers implied it was possible. The exact method? I didn’t know yet. Probably through repeated use, mastery, or maybe a special item.
But it was something to investigate later.
I toggled back to my old title, Chosen Leader and the interface updated.
The kill count display disappeared, but [Finder] remained active.
Apparently, the skill was bound to me regardless of my title, so that was good to know.
I wasn’t fond of the new title.
Drugar’s Blessed?
Who the hell is Drugar, anyway?
Some overhyped goblin war god?
Whatever. I wasn’t some zealot.
Screw Drugar.
I turned my attention to the corpse.
It was time to loot.
I grabbed the shaman’s staff and activated [Analyze].
[Amon’s Staff]
Type: Magic Weapon – Staff
Effects:
Increases total MP by +10
Reduces mana cost of all spell-type skills by 20%
Increases the power of all magic-based attacks by 15%
Special Ability – [Wooden Barrage]:
Unleashes a rapid volley of sharpened wooden spikes, fired in a tight spread like magical projectiles. Each spike deals physical and magical piercing damage.
Mana Cost: 20
My eyes widened slightly.
Now this was a powerful weapon. The mana efficiency alone made it a treasure, but paired with the power boost? That pushed it into a whole level.
Unfortunately, I wasn’t much of a mage.
I wielded a dagger, warped through shadows, and relied on speed and surprise.
If I ever got to choose a class officially, it’d probably be something assassin-like.
This staff didn’t fit me.
Still, I knew someone who might make use of it.
Narg.
The young goblin was a acolyte and had more potential in the class so if I’d have anyone use this, it will be him.
I stowed the staff, then turned to the rest of the loot.
The potions—two mana, a weird-looking green one with an unfamiliar symbol, and a health.
I stored them in my inventory.
But just as I was about to put away the last health potion, something clicked in my mind.
"Zzok..."
Back at the cave, Flogga had said his injuries were bad. Life-threatening even.
If this potion could help, then...
I shouldn’t be wasting any more time.
Without hesitation, I activated [Warp] and I blinked back to the cave.
As soon as my feet touched the stone floor, I sprinted toward Zzok, ignoring the gazes of the goblins around me. Their stares followed me, curious, worried—but I didn’t have time to acknowledge them.
Zzok was lying there—still, pale, and barely breathing.
I dropped to my knees beside him, pulled out the potion, uncorked it, and gently poured the contents into his mouth.
"Hang in there," I whispered, supporting his head.
"This might help."
"Chief..." Flogga called softly behind me.
"It’s something that might help," I replied, not looking up, too focused on Zzok.
But then she said it again, her voice lower this time. Heavier.
"Chief..."
I finally turned.
Her expression stopped me cold. It wasn’t hopeful, it was resigned. Sad.
And then I saw Zarah behind her, her face wearing the same look.
The rest of the clan stood nearby, silent. Somber.
Then I felt it.
A creeping cold spreading across my fingers. So cold it made me shiver.
My chest tightened.
My breath caught.
Flogga stepped forward, her voice shaking.
"Zzok... Zzok is dead."