Farming in a Parallel World and Becoming a God-Chapter 2167 - 988: Formidable Slaughter Devouring Evolution_3

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Chapter 2167: Chapter 988: Formidable Slaughter Devouring Evolution_3

Attributes: Strength 15, Dexterity 13, Constitution -, Intelligence 6, Perception 8, Charisma 5

Special Ability: Undead Creature Traits, Immunity, Slaughter Blessing (one point)

This is the attribute comparison between a normal Four-armed Skeleton Soldier and a Four-armed Slaughter Skeleton Soldier.

This Four-armed Slaughter Skeleton Soldier has received a Slaughter Blessing, but it’s just the most basic one point blessing, whether it’s extra damage or attack recovery, there’s only one point.

"Switch blades!"

Since they’ve already become four-armed, why bother with swords and shields? Gaven directly ordered this Four-armed Slaughter Skeleton Soldier to switch all to bone blades.

"Mutual attack!" Gaven directly set up a battle between a skeleton soldier of the same level and the Four-armed Slaughter Skeleton Soldier.

Just looking at attributes, there’s no way to see the difference, after all, with two extra arms, some things are hidden, only in combat will it be most direct.

Two skeleton soldiers rushed at each other without hesitation.

Crack! Crack! Crack!

This battle had no suspense, the advantage of the Four-armed Slaughter Skeleton Soldier was overwhelming.

It didn’t need any adaptation, the two new skeletal arms were as nimble as if they were born with them, four arms swung alternately, with no inconvenience or obstruction to the attack.

In the gap of a single swing for a regular skeleton soldier, the Four-armed Slaughter Skeleton Soldier had already swung four blades in quick succession, completely overpowering the opponent, and only after two rounds, the opponent was cut down.

"Continue!" Gaven called over two more Fourth-level skeleton soldiers.

Once again, the Four-armed Slaughter Skeleton Soldier won overwhelmingly.

The tactical cooperation between skeleton soldiers is not strong at all, as long as the Four-armed Slaughter Skeleton Soldier focuses on chopping one, it’s easy to break them individually.

It’s believed that if swapped for two intelligent creatures, the danger created for the Four-armed Slaughter Skeleton Soldier would significantly increase.

Three, still the Four-armed Slaughter Skeleton Soldier dominates.

Four, the outcome becomes fifty-fifty.

Five, the Four-armed Slaughter Skeleton Soldier struggles, encircled and beaten.

This is just one-on-one.

Gaven, already interested, quickly converted more Four-armed Slaughter Skeleton Soldiers, letting them conduct battles, even corps conflicts.

The achievements of Four-armed Skeleton Soldiers were even more impressive than solo duels.

Hundreds of Four-armed Slaughter Skeleton Soldiers easily tore through formations of thousands of skeleton soldiers, as in military formation, a single Four-armed Slaughter Skeleton Soldier faces no more than three skeleton soldiers at a time, and when multiple Four-armed Slaughter Skeleton Soldiers face one skeleton soldier, they are chopped to pieces in a single encounter. 𝙧𝙚𝙚𝔀𝒆𝓫𝓷𝙤𝓿𝒆𝙡.𝒄𝙤𝓶

In a cohesive state, taking down a thousand skeleton soldiers is just a matter of time.

And a Fourth-level Four-armed Slaughter Skeleton Soldier can be synthesized using only two Third-level Regular Skeleton Soldiers, this trade is simply too worthwhile.

Moreover, those skeleton soldiers sacrificed in slaughter no longer occupy territory force quota, and the Soul Pool will automatically replenish with new skeleton soldiers.

This equates to indirectly increasing the force limit within his territory.

Gaven, like finding a new toy, tirelessly experiments.

Where is the upper limit of this Slaughter Devouring Evolution?

Since Four-armed Slaughter Skeleton Soldiers can be produced, can it evolve to six arms? Eight arms?

Upon testing, it’s indeed feasible.

But there is a condition, evolved troops can only continue evolving by devouring other evolved troops.

That is, two Four-armed Slaughter Skeleton Soldiers can combine into one Six-armed Slaughter Skeleton Soldier, still using a Fourth-level Four-armed Slaughter Skeleton Soldier as an example, its synthesized Six-armed Slaughter Skeleton Soldier’s attributes are as follows.

Life Force: 36 (Life Dice: 5D12)

Attributes: Strength 17, Dexterity 12, Constitution -, Intelligence 6, Perception 8, Charisma 5

Special Ability: Undead Creature Traits, Immunity, Slaughter Blessing (two points)

Its level is raised one more level, Life Dice evolved from D10 to D12, strength further increased while agility decreased somewhat.

The Six-armed Slaughter Skeleton Soldier indeed is stronger than four-armed, but the change is not as evident, this possibly related to the opponents’ strength, after all, four-armed takes one to two rounds to kill a same-level regular skeleton soldier, and six-armed doesn’t show significant improvement either.

Both sides have primary intelligence, six-armed battling two four-arms can be tough, outcome fifty-fifty, and it consumes more Slaughter Divine Power.

This Slaughter Devouring Evolution clearly isn’t to proceed without limits.

The limit of these skeleton soldiers is six arms, forcing any more evolution yields no response.

Skeleton soldiers can perform Slaughter Devouring Evolution, naturally, other troops can too.

Unfortunately, this evolution can only occur between the same troop type, skeleton soldiers can only devour skeleton soldiers, skeleton minotaurs devour skeleton minotaurs, and can’t devour skeleton soldiers to evolve.

Furthermore, the evolution form is obviously beyond Gaven’s control.

Skeleton minotaurs evolved from devouring don’t become multi-armed skeleton minotaurs, rather they become heavy-armored skeleton minotaurs.

The first evolution resulted in the entire body growing thick bone armor, covering themselves tightly, even more securely than human heavy armor.

They are simply the deadly nemesis of multi-armed skeleton soldiers, its bone blade chopping upon this bone armor is hard to penetrate, no matter how fast the attack speed or frequent the attacks.

On the second evolution, it directly transforms into a Heavy-armored Skeleton Minotaur Cavalry, not that they acquired mounts, but like half-centaurs, upper body is human, while lower body turns into a massive skeletal bull.

This grants them greater strength and stronger mobility, more unstoppable when charging.

The evolution of skeleton warhorses is also in enhancing their bone armor and speed, first semi-armored, then heavy-armored, their evolution can combine with skeleton soldier evolution.

Thus, they can be regular heavy-armored skeleton cavalry, or four-armed or six-armed heavy-armored skeleton cavalry.

Skeleton hounds’ changes focus on body type, upon first evolution, body type reaches medium peak state, second evolution strides into large type, enhancing their pouncing power, concurrently means they can serve as mounts.

They possess the attack power and flexibility that skeleton warhorses lack.

Initially, Gaven personally managed slaughter devouring evolution.

Soon they found a replacement method—built a Slaughter Devouring Altar from skeleton remains, needing only to drive the targets onto it, convenient and speedy.

Now the only limit for evolved troops is Slaughter Divine Power.

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