Extraordinary Voyage-Chapter 627 - 548: Trouble Comes to the Door

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Georgia territory, Falls Hill, Wizard Tower.

On the flat stone platform halfway up the mountain.

With a blue ribbon tying up her silver-white long hair, Angie, dressed in a flowing white dress, extends her right hand, her fair and delicate fingers spread open. In front of her, the pages of the magic book "Brass Key" flutter rapidly.

Buzz buzz buzz...

Responding to her invisible command, ten gleaming Sword-winged Flying Insects, with a piercing buzz, shoot forward like flying swords in the sky, aiming straight at the beautiful "Night Spirits" dressed in black and white maid dresses on the opposite side.

However, the current "Night Spirits" are no longer what they used to be.

Although their outward appearance still resembles maids' dresses, the snug-fitting "Venom" armor now covers every inch of their skin, giving these [Sentinel] figures with "frail" constitutions immense enhancements.

"Ha!"

Simultaneously, the two Night Spirits let out a shout, one wielding a Knight's Lance and scattering a snow-white flurry of razor-sharp lance flowers in the air, while the other swings a massive sword close to two meters high, stirring a frenzy of blade storms with brute force.

Hiss! Hiss! Hiss!...

Heavy weapons have a natural advantage against Sword-winged Flying Insects with limited strength due to their direct clash with lances and giant swords, easily knocking them away. However, this chaotic dance of weaponry lacks skill and fails to harm the steel-skinned, iron-boned Sword-winged Flying Insects.

Knocked away, they quickly circle back under Angie's guidance to rejoin the attack... This mutual testing between the "Night Spirits" and the Sword-winged Flying Insects might continue for a while longer.

For now.

With the inherited knowledge from the Evil Alchemists and well-documented experimental records, the Vitalist School found it relatively smooth to replicate their work.

The "Alchemy School" and "Life Tree School" were already somewhat interconnected, and with years of research by the Evil Alchemists, the fusion witchcraft they crafted seamlessly integrated with Aiven and Angie's schools.

Transplanting them into their own schools felt completely natural.

Besides already enhancing certain hardwares like the Teleportation Gate, Defense Barrier, Inner Circulation Ecosystem, Summoning Well... using witchcraft materials.

For simpler aspects of the Vitalist School, Angie successfully replicated samples corresponding to air, land, and sea — [Sword-winged Flying Insects], [scale-blade fish], [Strong Assault Demon Sharks] — and incorporated them into the Wizard Tower's defense system.

Coincidentally, "Brass Key" inherently integrated the control systems for these artificial creatures, so the captured magic book was handed to Angie for use.

Another kind yet to be deployed in previous battles, the [Strong Assault Demon Shark], is a massive shark completely covered in armor, capable of adapting to both freshwater and seawater environments. One has already been released into the river downstream, but there's no immediate plan to expand the scale.

According to Aiven, places like Falls Hill don't compare to the fourth major river in the southern New Continent; instead, introducing a few... piranhas might be more beneficial.

Beside him, Aiven watches the battle as well, recording details while commenting:

"Although possessing the 'Venom' armor, turning 'Night Spirits' into combat maids remains a distant goal. Proficient martial arts and a warrior's mindset are not things that can be developed overnight.

If thrown directly into battle, it might take two or three of them to match one human knight of equivalent level, making it cost-effective, even far inferior to 'Skin-Wearing People'."

"Night Spirits" and "Venom" are considered perfect matches; even if their strength is weak, once completing an Extraordinary Transformation, they become truly extraordinary. Gaining immense boosts without fearing the erosion from the Extraordinary level "Venom" armor.

What surprises Aiven somewhat.

Perhaps stemming from a psychological compensatory effect, upon suddenly gaining unprecedented power and acquiring mass-produced alchemy firearms (toy soldier production line) as their main weapon, they've collectively opted for heavy weaponry as their secondary weapon.

Combat maids wielding massive weapons while wearing maid dresses, stockings, and high heels indeed form an unexpected charm combo. This might be an outcome transcending their fighting abilities, slurp...

Aiven also has to admit that their value lies beyond combat.

Perhaps due to longstanding traditions, they naturally adapt to life depending on others, having meticulous minds to keep everything orderly.

After integrating into the Governor's Mansion and Wizard Tower, these places immediately felt rejuvenated. Even Her Majesty the Queen can't enjoy the service of Extraordinary level maids.

"Indeed, these specially trained wizard servants are most suited for tasks like serving tea and water... 'Activated Guards' originating from fundamental ignorance cannot manage such highly technical tasks."

However.

Aiven's highest regard for them lies in their ability to enhance natural lifespans to 200 years with the "Longevity Factor", despite the potential for inhibiting strength advancement, its value is immeasurable.

It may involve "Bloodline Witchcraft" and "Magic Potions", if deciphered as a groundbreaking achievement, it completely satisfies Tier 3 advancement requirements.

Thinking back to the Blood Hand Gang with "Immaculate Holy Blood", it shows the significance through how they rampaged unchecked.

With insights from past life knowledge, Aiven knows that such technology likely could be realized through scientific (witchcraft) methods.

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