Exploring Technology in a Wizard World-Chapter 1309 - 1307: Energy Furnace Improvement Ideas
Amidst the faint scent of blood and under the gazes of many, Richard’s body slowly descended from the sky, returning to the erected wooden platform.
Looking at the tragic scene not far ahead, he pondered.
What he first considered was the effect of using "Extraordinary Cohesion," which achieved the expected result—successfully and swiftly eliminating a large number of Magic Knights.
Frankly speaking, Magic Knights who fully activate their magic rune abilities are almost like iron hedgehogs to a Wizard. They’re hard to kill yet cannot be ignored, for a large-scale force of Magic Knights has attack power that cannot be overlooked.
Imagine the feeling if dozens, hundreds, or even thousands of these highly mobile iron hedgehogs surrounded you.
Since the appearance of Magic Knights, how Wizards deal with them has always been a challenge. Either they take the risk to break through the Magic Knights’ defense with overwhelming power to forcibly kill them, or they slowly deplete them until they cannot maintain their magic rune abilities and then harvest their life force.
Now, by lifting the Magic Knights into the air, a third way is found: using altitude to disintegrate the Magic Knights’ defense and gravity to inflict damage and kill them.
Due to the heavy weight of Magic Knights wearing magic pattern armor, and since only a few have short-distance leaping abilities, most can only exert combat power on land. Thus, once Magic Knights are "lifted" into the sky, it’s essentially a death sentence.
However, this method is hard to popularize.
After all, to repeat this method requires a massive amount of energy. Frankly, if it weren’t for the four energy furnaces at work, relying solely on his own energy reserves, he could at most lift a small group of Magic Knights into the sky. If he were to do so, it would be more worthwhile to use the same amount of energy to generate attack spells to cause more casualties.
In summary, forcibly lifting Magic Knights into the air and then killing them is an extremely extravagant method of killing. Apart from him, who possesses energy furnaces, others would likely not even consider it.
In fact, even he uses this method only under certain specific conditions—if he couldn’t first gather the scattered Magic Knights into a relatively small area, it would be difficult to lift so many Magic Knights into the air.
After all, if the "Wind Wall" generated by "Extraordinary Cohesion" is too massive, even with four energy furnaces, it would be impossible to support for long.
This is a drawback of the current energy furnace—although theoretically capable of generating infinite energy, the energy produced during idle times cannot be stored, thus the usage process is limited by instantaneous energy supply efficiency during battle.
This is somewhat similar to Earth’s power plants—the electricity produced by power plants, once connected to the grid, must be consumed—the grid can only operate smoothly if the electricity generated and the electricity consumed are in relative balance.
If, at any moment, the grid’s electricity consumption is much less than the electricity produced by the plants, the grid will become burdened, entering a dangerous state, requiring the immediate shutdown of redundant plant units to resolve.
Shutting down units inevitably leads to energy waste, so to reduce such occurrences, a way must be found to store the electricity.
Storing electricity in a supermassive battery is unrealistic, but it’s possible to adapt by converting electricity into gravitational potential energy for storage. A common method on Earth is to direct excess electricity to water pumps in specially constructed reservoirs, using pumps to move water from lower regions to higher reservoirs for storage.
When needed, the reservoir can be opened, allowing water to flow out, impact the hydropower station units at the gates, and convert back into electricity, achieving storage and release.
From this perspective, if he doesn’t want the energy furnace within his body to perpetually waste excess energy and wishes to utilize idle-time energy for "overclocked usage" during battle for greater value, he must find a similar method of storage.
This is a concept for improving the existing energy furnace and creating a second-generation energy furnace.
Upon thinking this, Richard narrowed his eyes, silently noting the idea in his heart.
Afterward, he exhaled and continued to ponder.
Apart from considering improvements to the energy furnace, he also thought about another aspect, which is the combined use of "Extraordinary Cohesion" and the Blood Power Extraordinary Factor.
Previously, lifting numerous Magic Knights into the air and killing them appeared impressive, but he realized that this method wasn’t without potential counters.
If the Magic Knights had reacted swiftly, scattered as soon as they stepped into the Wind Wall, or, at a relatively low height, sprinted to the edge and jumped off, survival was possible.
After all, the "Wind Wall" generated by "Extraordinary Cohesion" is merely a "ground" that can hold people but cannot trap them—unless he sealed all six directions with "Wind Walls," the energy consumption would more than double.
Regarding the Blood Power Extraordinary Factor, there are methods to affect and bind the human body, with the strongest being a triple restraint affecting the flesh, life force, and soul.
Combining the abilities of the Blood Power Extraordinary Factor with the "Wind Wall" should be a perfect match.
Richard thought of this and looked towards the central army of the Sika Kingdom, noticing that after another failed attack, the other side was not discouraged but began preparing for a larger offensive.
Raising his eyebrows, he began to appreciate the coordination of the opposing forces.
He slowly extended his hand, ready to test his new idea, and at the next moment, saw something that made him pause and helplessly smile.
On the side of the Sika Kingdom, in the midst of chaotic noises, the right wing suddenly seemed like a collapsing dam being breached, and under Soron’s command, a large number of alliance left-wing troops rushed towards the central army of the Sika Kingdom.
Following that, the left wing of the Sika Kingdom was also breached by the alliance right-wing troops, and more alliance troops surged into the central army of the Sika Kingdom.
Thus, the new offensive plan of the Sika Kingdom’s central army was stillborn, struggling to respond to the sudden assault while inevitably becoming increasingly disorganized.
No chance...
Richard watched for a while and concluded in his heart.
Indeed, the Sika people had no chance because Soron’s plan succeeded.
Soron had told him before, the plan was to concentrate the elite forces, including the majority of Wizards and Magic Knights, on both wings to attack with full force to penetrate the Sika Kingdom’s formation. Because of this, the alliance’s central army was left with only a group of "old, weak, sick, and disabled," requiring him to oversee it to prevent a swift collapse.
Now that he had used the Floating Technique to deal with the attacking Magic Knights and successfully maintained the alliance central army, Soron had as planned—broken through the two wings of the Sika Kingdom.
Victory was thus naturally at hand, and what followed would be Soron’s chance to shine on stage while he could obediently watch as an audience member.
After all, the protagonist of this battle was Soron, not him; he was merely a command consultant who had been slacking off.
Unable to test his new idea, Richard felt a slight regret, but it was just a sliver. He then, calmly and peacefully, watched Soron perform, witnessing Soron lead the troops in a massive assault that caused the Sika army to completely collapse, then pursue the fleeing soldiers and carry the momentum to attack Kasha City.







