Elf Kingdom: Game of the World Tree-Chapter 212 - 206: New Problems
Chapter 212: Chapter 206: New Problems
“Finally, we have enough manpower.”
Eve was very pleased.
The influx of players from the third test greatly alleviated the problem of labor shortage, especially for some of the most tedious physical work.
And the Chosen City, whose construction level had reached saturation, now had a palpable trend of further expansion due to the large influx of players from the third test.
Eve donned the player’s vest, “Wind,” and walked through the Chosen City.
The hustle and bustle of the Chosen City had multiplied several times now; the city, which had become slightly desolate due to map expansion and player dilution, was once again shrouded in noise and excitement.
Of course, most of the people were third-test players, busily completing their daily tasks with a look of novelty and joy on their faces, mm… even if it was just moving bricks at a construction site.
And whenever an old player returned from outside, they would draw envious glances from the new players, who would then work even more efficiently.
*Only by grinding tasks diligently could one level up to 11, and only at level 11 could there be a qualitative leap in strength and unlock more game features!*
All the third-test players were striving hard to level up.
And while wandering through the city, Eve also noticed that the hotels opened by old players were all fully booked.
This started right after she announced the third-test news, as some quick-thinking older players urgently renovated some city buildings and organized the opening of hotels.
Updated from freewёbnoνel.com.
There was no choice; third-test players needed accommodation to log out. Although the Chosen City still had the official “morgue” provided, it was too small and crowded.
So, players who grinded a bit would team up and choose to rent rooms in hotels run by old players.
After all… not only did the hotel rooms offer more space, but they also had complete facilities.
*This trend had already started during the second test, so during the third test, more old players noticed this opportunity to rake in extra cash and partnered up to start hotels.*
Finding a safe place to log out was still important.
There were indeed third-test players who didn’t care and chose to log out in a corner of the city.
But as it turned out… if you didn’t want your gear stripped off after logging out, you’d better go to the “morgue” or a hotel.
Even the basic equipment provided by Eve, a full set, could contribute 400 points in the offering.
And since the Elf Kingdom didn’t have equipment binding, if you were too careless and slept outside for a night, you could very well find yourself stripped bare when you woke up in the morning.
After all, with a big forest comes all types of birds, and offline players’ bodies slept like a dead pig, completely unguarded.
Although there was a red-name mechanism, if players only stole equipment without harming the player’s body, the system didn’t trigger a red-name penalty.
And if you didn’t know who made the sneaky move, players couldn’t even report it and had to accept the loss themselves…
*This was a loophole in the game system, Eve was aware of it too.*
But, “Elf Kingdom” was, after all, not a real game; she couldn’t find a way to bind equipment, items, and players, nor could she give players a real storage space… That would be too consuming.
So, if there was a loophole, so be it. It wasn’t a severe one, anyway, and it had pros and cons, precisely making those players who wanted to sleep outdoors and affect the city’s appearance conscientiously find a place to stay.
One had to know, on the night of the first day of the third test, the central square was littered with a vast expanse of “bodies,” a scene that was indescribably horrid.
Of course, after the second day, there were very few of them.
However, considering how pitiful the stripped players were, Eve simply launched a new feature where players could find Saintess Alice and spend 500 contribution points to claim a set of basic equipment at the temple.
500 contribution points were easy to farm, even a new player could earn enough in a day.
Eve walked down the street, spending 10 contribution points to buy a freshly squeezed juice from a player, sipping it while appreciating the vibrant city, feeling quite satisfied.
What satisfied her was not only the enthusiasm of the third-test players, but the older players’ appreciation for life also greatly soothed Eve’s mood.
After the third test opened, the death rate of old players significantly decreased.
Not that players became stronger, but they dared not fool around as much.
*This was thanks to the revised resurrection system.*
Eve eliminated the revival limits and replaced them with revival coins.
One revival coin required 100 contribution points to redeem, with each player able to redeem up to 10 times per day and non-transferable.
And perfect resurrection consumed revival coins equal to the player’s level.
If the player’s revival coins were insufficient to support a perfect resurrection after death, then for each missing revival coin, the player would be resurrected with that many levels decreased.
*This rule instantly increased the contribution points consumed by perfect resurrection for high-level players…*
Not only that, but the limit of 10 exchanges per day also restricted unlimited resurrection for high-level players and whales.
Under these conditions, even if players reached the Gold tier in the future, it would take at least a week to accumulate one perfect resurrection opportunity.
When this update was launched, the forums were filled with complaints from players, who thought the game limited the resurrection mechanism too much, making the gaming experience extremely poor.
However, the official explanation was simple: To balance the game mechanics.
Anyway, it was just that capricious: Love it, play it; hate it, leave it. There were over 20 million players waiting behind, after all, and Eve felt very confident now.
And then… the players who cursed on the forums, of course, ended up with the typical “I love it” reaction.
*Who could blame it when “Elf Kingdom” was so unique?*
Even just the mind-accelerating technology alone attracted countless people…
In a sense, it was equivalent to quadrupling one’s life!
Not to mention the game quality was unparalleled.
Of course, the original perfect resurrection counts owned by older players would be converted into the corresponding revival coins as compensation.
Take Little Xian Miao, for example. She had accumulated a total of 70 perfect resurrection counts, and now at level 21, the system converted them into 1470 revival coins according to her level…
In addition, Eve didn’t completely end the infinite resurrection bug for the Fourth Calamity either, as it was one of the Fourth Calamity’s trump cards.
If encountered with formidable enemies where players had to expend lives, she would still consider granting players a short-term unlimited resurrection buff.
The resurrection issue was solved, but next up was the equipment issue.
The influx of 9,000 third-test players also significantly consumed equipment.
“I can put another batch of Black Iron Lower-grade equipment on the exchange mall. Previously, players sacrificed quite a lot, and after repairs, there are thousands of sets available. Many are even purple epic ones.”
“However, it’s still not enough, and we can encourage players to seek the dark dwarves for customized equipment, or even learn to craft their own…”
Eve mused, watching the players moving to and fro.
Solely relying on her to provide equipment certainly wasn’t a long-term solution; players needed to gradually achieve self-sufficiency, and Eve primarily provided some rare items to catch the whales and high-level players.
Eve’s ultimate hope was to enable players to form a self-sufficient, highly combative, and cohesive force.
“Additionally, there’s the Half-Beast issue, fighting a few battles with some Half-Beast Tribes would also bring more equipment.”
“*Hmm… maybe I won’t even need to find them; they might come on their own.*”
“If Uller got impatient, she might even dispatch an army before winter to attack me. If she had any consciousness of being a True God, she might even send believers in advance to deliver a declaration of faith war…”
“But this should be a long-term plan. Let’s first wait for the third-test players to level up… the current daily task rewards are quite substantial, so they should level up quickly.”
“Once they reach level 11, they can start training troops in the Shadow instance. Once their training goes well, I can expand their operational range further.”
Eve had currently accumulated quite a bit of divine power.
With her current ability, she could completely further expand the players’ operational range.
However, considering that the current territory was sufficient to absorb 10,000 players, she planned to wait for a while.
*Food was best eaten bite by bite, the road should be walked step by step, player strength needed to be increased gradually, and maps should be opened to players little by little…*
“By the way, there are the design blueprints for the city’s defense core parsed from Black Rock City. I should release a task to encourage players to set one up in the Chosen City, Feilengcui, Rivendell, and even Black Dragon Castle!”
Eve thought.
Although she had placed the city’s defense core blueprints on the exchange mall, perhaps due to the high price, or maybe because players didn’t need it, anyway… there was no response.
While Eve was contemplating and leisurely strolling through the Chosen City, a commotion ahead drew her attention.
She paused her thoughts, looked towards the noise, and saw several old players and native elves excitedly talking about something at the city’s entrance.
Demacia, Li Mu, and even the Primordial Elf Sarandir were among them, surrounded by quite a few others.
*What’s going on?*
Eve raised an eyebrow.
Curious, Eve, under the guise of “Wind,” nonchalantly walked over…