Eldritch Guidance-Chapter 153 – Game Night
John parted ways with Leroi at their doorsteps with a familiar wave, the warmth of a good meal and easy conversation still lingering pleasantly. Stepping across the threshold of the Mystic Emporium, however, was like entering a different world. The air inside was still, cool, and carried the faint, ever-present scent of old paper, ozone, and something unnamable.
He stopped just inside the doorway, his eyes performing a slow, automatic inventory. A soft sigh escaped his lips.
John: “It shifted again…” he mumbled to himself, the words absorbed by the cavernous quiet.
It was a common, yet never routine, occurrence. The store had a life of its own, a breathing architecture that defied his understanding. Objects moved when his back was turned; shelves dedicated to crystallized gems one week would be stocked with bottled liquid the next. It was a place where the concept of object permanence went to die a gentle, bewildering death.
But this was more than the simple rearrangement.
His gaze traveled upward, following the new lines of the space. Where there had once been a single, high ceiling, the interior now soared upward, revealing three new balcony levels that encircled a vast, open atrium. In the center, hanging from a chain of unknown metal, was a colossal, multi-tiered chandelier of intricate gold. John found it gaudy, a touch too opulent for his tastes, but it cast a brilliant, warm light that danced across the store. This new illumination reflected off dozens of new brass sconces and highlighted beautiful, complex etchings that now adorned the railings and archways—scenes of forests, constellations, and strange, coiling beasts that hadn't been there hours before. The overall effect was undeniably grand, transforming his quirky shop into something resembling the foyer of an opulent opera house.
A mundane mind would have been struck by the sheer beauty. John’s mind, however, immediately went to the geometry. If someone were to stand outside and look at the narrow, two-story facade of the Emporium, and then step inside to see this vertical cathedral, the cognitive dissonance would be physically painful. The interior was bigger; it existed in defiance of the exterior. The transdimensional magic of this world, which could fold space into pockets for storage, was child's play compared to the serene, effortless way the Emporium bent reality itself into a more pleasing shape.
John: “Hmm, this is a first, though…” he muttered, his brow furrowing slightly.
The store’s changes were a constant in his life, but they typically had the courtesy to happen in the dead of night, while he slept. A quiet reshuffling for him to discover in the morning. For it to undergo such a dramatic transformation while he was out for a simple dinner… that was unusual. It felt less like a passive rearrangement and more like an active decision made in his absence.
He stood there for a long moment, simply listening to the silence, half-expecting to hear the groan of settling timber or the whisper of shifting stone. But there was nothing. The change was complete.
Shrugging, he hung his coat on a hook that, he was fairly certain, hadn't been on that particular wall this morning. Unusual, yes. But after all this time, it was just another part of his strange, new normal. The Emporium had its whims, and he was merely its caretaker.
John’s initial resignation curdled into a more specific, pragmatic concern as he craned his neck, following the elegant sweep of a newly carved mahogany banister up to the third-floor balcony. The sheer verticality of the space was dizzying.
“Except, these new floors will be hard to explain…”
The thought landed with the weight of a stone. His regulars—the Scarletts, the Yins, the Fennys of the world—possessed a blessed, almost willful blindness to the Emporium’s constant state of flux. They accepted the migrating shelves and the shifting inventory as part of John's excuses. He’d cultivated an image of a harmless eccentric, a man who simply couldn't leave his shop's layout alone. A muttered excuse—“Oh, I fancied a change,” or “The placement was all wrong”—was usually enough to wave away a new aisle where cabinets had been the day before.
But this… this was architectural audacity on a scale that defied casual dismissal. You couldn't explain away three entire floors, complete with balconies, a vaulted ceiling, and a frankly excessive chandelier, as a simple redecorating whim over a single evening. The calculus of plausibility had been shattered. The raw, physical space now blatantly contradicted the laws it was supposed to obey.
A cold knot of anxiety tightened in his stomach. It wasn't just about maintaining a façade of normalcy. It was about protection. Every time he had to explain the unexplainable, he risked pulling back the curtain, if only an inch. And behind that curtain lay the vast, incomprehensible machinations of Onyx. And, the way Onyx looked at Cid with interest during that one recent meeting, with the look of someone that was about to do something terrible, John was determined to try and keep them as far apart as he could.
To draw attention to the store’s true nature was to potentially shine a light on its source, and John lived in mortal fear of inadvertently drawing some unsuspecting soul into that gravitational pull. How could he possibly look a new customer in the eye, many of whom became his friend, and logically justify an interior that had more in common with a cathedral than the modest, two-story exterior suggested?
He let out a slow breath, the sound swallowed by the grand new emptiness above him. A faint, almost desperate hope flickered within him.
“Well, let’s hope my customers don’t notice,” he silently pleaded, “or the store changes back again soon before anyone shows up.”
Lunar: “Woof!”
The sound, sharp and clear, cut through John’s spiraling thoughts. He blinked, the imposing new balconies swimming back into focus as he looked down.
Lunar sat at his feet, a plume of pristine white fur, his head cocked in a silent question. His intelligent eyes seemed to see right through John’s facade of calm.
John: “Oh, sorry, buddy. Was I ignoring you?” his voice slipping into the high-pitched, playful tone reserved solely for his canine companion.
Lunar responded with a happy pant, his pink tongue lolling out. His entire back end wiggled with the force of his wagging tail, a fluffy metronome of pure, uncomplicated joy as he gazed up at John adoringly. The sight was an instant balm for John’s soul. He couldn't resist, kneeling down on the polished floor to bury his hands in the dog’s luxuriously thick coat. Lunar celebrated by delivering a series of enthusiastic, wet licks to John’s face, making him laugh—a genuine, happy sound that felt alien in the newly grand, slightly unsettling space.
John: “Well,” he murmured, resting his forehead against Lunar’s, “at least I’ve got one good, predictable thing in my life.” He cherished these moments. Lunar’s presence was a grounding force, a simple, warm constant in a reality that was constantly rewriting its own rules.
Ding-a-ling-ling.
The delicate chime of the entry bell rang out, its familiar sound somehow magnified by the new, cavernous interior. John’s head snapped up. A customer? At this hour? He rose to his feet, brushing a stray dog hair from his trousers as he turned.
The sight that greeted him stole the air from his lungs.
Standing just inside the doorway, haloed by the warm light of the gaudy new chandelier, was Cid. But it was a completely different Cid from yesterday. The young man stood tall and steady, his posture confident, his complexion healthy. There was no wheelchair, no pallor of pain, no lingering shadow of petrification. He was… whole. Perfectly, miraculously restored.
Beside him, with his hood down and his vulpine skull fully visible, was Fenny. The orange embers in his eye sockets were crinkled at the corners, and the set of his jawbone suggested a wide, proud grin, even if John couldn’t technically see one.
For a long second, John was utterly speechless, his mind struggling to process the visual proof before him. The last time he’d seen Cid, the young man had been a patchwork of stone and flesh, clinging to life by a thread. Now, he looked as if he’d just returned from a relaxing holiday.
“Holy crap!” The thought exploded in John’s mind, a silent, stunned exclamation. “Healing magic is absolutely amazing in this world!”
John stood frozen for a moment longer, his mind racing to catch up with the reality before him. He had hoped, of course. Onyx had assured him that sending Cid to Steph was the correct path. But hope and the visceral proof of a perfect recovery were two very different things. He had braced himself for a long convalescence, for incremental improvements. To see Cid standing there, whole and healthy, as if the creeping stone and the amputated limb had been nothing but a bad dream, was staggering. He felt a wave of profound gratitude—not just for Cid's sake, but for Steph and the existence of such magic itself.
In that moment, he was a man from a world of scalpels and antibiotics gazing upon the power to simply command the body to be whole again, and he was in awe. He remained blissfully unaware that Steph's particular talent was an anomaly that would make even the most powerful archmages in this world gawk.
The silence was broken by Cid’s hesitant voice.
Cid: “Um, good evening, Mr. Li.”
Before John could form a coherent greeting—perhaps a “You look well” that would be the understatement of the century—Fenny chimed in, his skeletal face radiating enthusiasm.
Fenny: “Hey John! Perfect timing! I just found our third player!” he announced, clapping a hand on Cid’s shoulder.
John blinked.
John: “Huh?”
Fenny: “For board game night!” he elaborated, as if this were the most obvious thing in the world. “Ever since Adam ran off to do his whole ‘lone wolf’ thing, we’ve been stuck with two-player games. It’s a tragedy! But I’ve gotten to know Cid here, and since you already know him, I figured he’s perfect! Cid’s already agreed.” He gave Cid a little shake, as if presenting a prize.
All eyes turned to Cid, who looked like a deer caught in headlights.
Cid: “Um, yeah…” he managed, his voice tight. He was unwilling to admit that Fenny’s “invitation” had been less of a question and more of a relentless, cheerful abduction that ended with him being frog-marched to John’s doorstep.
The whiplash from discussing secret organizations and traumatic pasts to being conscripted for a game night was giving him emotional whiplash.
The truth was, Cid didn't feel ready to face John. Not yet. He was still processing the man’s last, world-altering advice, still grappling with the consequences of his own actions, and still intimidated by the sheer, quiet presence of the shopkeeper. He would have preferred days, maybe weeks, to mentally prepare for this encounter. But Fenny forced him here and Cid had found himself powerless to refuse the bone fox’s relentless momentum.
John regarded Fenny with a look that was both weary and fond, a familiar expression reserved for the fox mutant’s particular brand of cheerful chaos.
John: “That’s fine,” he said, his voice a calm counterpoint to Fenny’s energy. “But, it’s kinda late, don’t you think? Don’t you have… I don’t know, to deliver packages for Yin or something?” he said, thinking that Fenny’s job was some sort of deliveryman for Yin.
Fenny: “Come on, John!” he whined, his skeletal shoulders slumping in a dramatic show of dejection. The orange embers in his eyes dimmed to a pleading glimmer. “It’s not like you’re busy. Let’s be real, how many people actually walk through that door in a day? Let’s have at least one round! We can play that one game… what’s it called? The one with the sheep and the little roads? Catan!”
John’s complicated expression deepened—a subtle mix of resignation, amusement, and the deep-seated knowledge that resisting Fenny’s enthusiasm was a battle he would eventually lose. With a sigh that was more performative than genuine, he turned and pulled open a nearby drawer in an ornate cabinet. It was a ritual he had long since stopped questioning. He needed something, and the store, in its own inscrutable way, provided. He didn't even have to rifle through contents; his fingers simply closed around the familiar cardboard corner of the box the moment he thought of it, as if it had been waiting there all along.
He handed the Catan box to Fenny.
John: “Okay. One game,” he conceded, holding up a single finger to emphasize the point. “But you have to set it up while I have a talk with Cid for a little bit.”
Fenny snatched the box as if it were a treasure, his tail immediately resuming its joyful, sweeping wag, thumping rhythmically against a nearby shelf.
Fenny: “You’re in for a treat, Cid!” he declared, his voice echoing slightly in the grand space as he scampered toward the back of the store. “John has all kinds of unique and fun board games from… wherever it is he gets them! You haven’t lived until you’ve tried to bankrupt your friends over fictional lumber!”
With that, he ran toward the table at the back of the store, leaving John and Cid standing in a sudden, heavy silence, the cheerful clatter of the game box the only remnant of his presence. The air grew still, and Cid felt the full, unnerving weight of John’s attention settle upon him once more.
Cid braced himself, the guilt a cold, hard stone in his gut. He was certain John must be disappointed, perhaps even angry, that his carefully veiled warnings had been ignored, leading to such a catastrophic outcome. He expected a lecture, a look of stern disapproval, or at the very least, a sigh of profound disappointment.
Instead, John simply smiled. It was a small, gentle expression that held no trace of reproach.
John: “I see you’re all better now.” His voice was calm, carrying a note of genuine observation rather than accusation.
The expected admonishment didn't come. Flustered, Cid could only nod.
Cid: “Um, yeah. You were right. Steph was… she was able to help.”
John: “I’m happy she was,” he replied, his gaze thoughtful and assessing. “There’s no pain right? And full functionality? No lingering stiffness or… phantom sensations?” He asked with the practical concern of someone who understood that healing, especially the magical kind, might have unforeseen complications.
Cid: “Yeah, she was amazing. Healed me right up instantly.” The words felt inadequate to describe the miracle of his restoration.
After he spoke, an awkward silence descended, thick and heavy. The cheerful clatter of Fenny setting up the board game in the background only seemed to amplify the quiet between them.
It was Cid who finally broke, the need for absolution overwhelming his discomfort.
Cid: “Mr. Li, I just wanted to say I’m sorry. I’m sorry for not listening to you properly. For not—”
John raised a hand, a gentle but firm gesture that halted Cid’s apology mid-flow.
John: “It’s fine. I’m sure you’re kicking yourself hard enough for the both of us. And for what it’s worth, I was blaming myself, too. Wondering if I could have been clearer.” He shook his head slowly. “But casting blame on ourselves is meaningless. It doesn’t change what happened. Remember what I told you when we first met? To focus on what truly is important. You’re alive. You’re whole. That’s what matters most right now.”
Cid looked down, but the nature of his guilt was shifting. It was no longer just about failing to decode a warning; it was about the deeper betrayal of his own faith. When he had been alone and dying on the cold stones of Mount Gol, a poisonous thought had taken root: that John had abandoned him for his failure. He had believed himself cast aside, deemed unworthy of further help.
It was only later, wrapped in the safety of Scarlett’s care, that he learned the truth. John had intervened directly, forcing the notoriously antagonistic Yin to cooperate with Scarlett—a feat Scarlett herself had described as "like trying to merge fire and ice." That difficult alliance was the only reason he had been found in time. John hadn't abandoned him; he had moved heaven and earth, or at least, two incredibly stubborn women, to save him.
“He feels bad about what happened as well, blaming himself,” Cid thought, the realization striking him hard. “Even though it is all my fault. He really does care.”
He remembered Scarlett’s offhand comments, how she always described John as a "kind being" in that tone of voice she used for immutable, fundamental truths, like the sky being blue. Cid was now having a much harder time forgiving himself for his moment of doubt. This was the man who had found him at his lowest point, ready to end everything, and had offered him a new purpose. Why had he ever believed that same man would discard him on a mountainside?
He was beginning to understand how Steph could build a religion around John. In a world of power, politics, and self-interest, John’s quiet, consistent compassion felt… divine.
Cid fought back the hot pressure building behind his eyes. He was humbled, grateful, but also desperately lost.
Cid: “Mr. Li,” he began again, his voice thick with emotion, “what should I do now? I was going to just complete my education at the university, but now I can’t… I don’t know if I have anything to live for.”
John’s expression grew complicated, a subtle interplay of thought and empathy.
“Did he get kicked out?” John wondered silently. “I suppose attempting to manipulate a prime order like time is probably a big taboo. Like a college student getting expelled for messing with dangerous materials back in my world.”
He considered his words carefully, wanting to offer a compass, not a map.
John: “Then live for the people you care about,” he said, his tone firm yet kind. “Dedicate yourself to helping the people that helped you. It’s the same advice I gave to Scarlett a long time ago. You told me you didn’t have any friends before, but…” he glanced over Cid shoulder at Fenny, who was enthusiastically sorting hexagonal tiles, “…it already looks like you’re starting to make friends again. Keep doing that. Keep building connections with people you can trust. Help them, support them, and let them support you. If you do that, you’ll never lose your way.”
The advice was simple, almost generic, but John delivered it with a conviction born of lived experience. He had built his own life on that very principle. He had lived for the ones he loved, and in the end, he had died for them, too. Lately, he’d been turning over Onyx’s question in his mind—if he was happy with the deal they’d made, if he would change things. He had realized the answer was no. The separation was a constant, aching void, but the knowledge that they were safe, that they lived on because of his choice, was a solace he carried with him every day. He was, in his own way, still living for them. And now, in this strange new world, he was building new connections, too. It was the only way forward.
Cid stood in silence, his gaze turned inward as he turned John's words over in his mind. They were simple, yet they felt like a key sliding into a long-locked door. Live for the people you care about. The concept was a stark contrast to his previous, solitary obsession with grand destinies. It felt… grounding. A purpose built not on abstract cosmic design, but on tangible, human connections.
John then smiled at Cid.
John: “So, no more messing with any prime orders any more, OK?”
Before Cid could respond, Fenny’s voice cut through the quiet from the back of the shop.
Fenny: “Hey! It’s all ready! The sheep are gathered, the roads are sorted, and I’ve already got all the wood!” he announced, his fingers likely already hovering over his resource cards with possessive glee.
Cid and John exchanged a look—a brief, shared moment of understanding that bypassed the need for further words. A small, genuine smile touched Cid’s lips, the first unburdened one in a long time, and John answered with a quiet nod. The heavy conversation was shelved, for now, replaced by the immediate, simple prospect of a game.
They joined Fenny at the large, worn table nestled between towering shelves of strange artifacts. The game of Catan unfolded with a familiar rhythm of trade, strategy, and Fenny’s increasingly dramatic groans every time the dice refused to cooperate. The game lasted far longer than John had initially intended—Fenny, ever the negotiator, managed to prolong it through a series of complex trades and impassioned pleas for "just one more round to turn things around."
But it did eventually end. John ushered them toward the door, the late hour finally asserting itself. Fenny, already buzzing with plans for revenge, was enthusiastically arranging their next game night with a slightly shell-shocked but amused Cid.
And throughout the entire evening—through the laughter, the trades for brick, and the strategic placements of settlements—John felt a quiet, persistent undercurrent of relief. His eyes had occasionally flicked upward, tracing the lines of the impossible balconies looming in the shadows above. He had mentally prepared a flimsy excuse of "a very ambitious carpenter friend."
But neither Cid, lost in his own thoughts, nor Fenny, too focused on his quest for victory points, had so much as glanced up or commented. They had accepted the grand, multi-storied interior with the same nonchalance they applied to the migrating shelves. As he closed the door behind them, listening to their footsteps fade down the quiet street, John leaned against it with a long, relieved sigh. The Emporium’s latest whimsical alteration retained its secret, and for that, he was profoundly grateful.







