Anti-War Game: Starting from Normandy Campaign-Chapter 557 - 266: The Impact of the Hundred Regiments Offensive
Just the iron tracks alone make repairs impossible.
210,000 tracks, imagine how much steel that would require.
Now the trade with the United States has stopped too, relying solely on the resources within Japan Island—how could they afford to use those to repair these railways?
At that moment.
In Yu Feng’s livestream room.
It’s already the end of December 1940. The raids by the invaders have turned chaotic from their initial decisiveness, with some units even beginning to retreat.
Yu Feng looked at the densely marked map and said:
"By now, even the Japanese invaders are a bit lost."
"Judging by the scope of this raid, it seems like a headless fly. I guess the commanders on the enemy’s side can’t make sense of the current situation."
Saying this, Yu Feng chuckled and said:
"There’s nothing to be done."
"In this situation, not even using a supercomputer for big data analysis could prevent unexpected problems, let alone the enemy’s commanders."
"Why?"
"Because many of the militias and guerrilla forces didn’t receive orders directly from the Red-side command."
"They are completely self-organized."
"Such forces outside the command system would require a whole new set of calculations even by a supercomputer, let alone a normal human brain on the enemy’s side analyzing it."
Yu Feng is not wrong.
After all, the battlefield in the North China Region is now too vast, beyond the control of the heavy forces the enemy has gathered.
Troops are even being dispatched from the Central China Region to here.
This wave of the Hundred Regiments Offensive not only broke the Japanese Army’s so-called ’cage policy,’ but also lessened much of the pressure on the Blue-side front.
The domestic public opinion is filled with hope, and in such an environment, the blue-sided rhetoric of surrender doesn’t dare to surface.
Meanwhile.
This Hundred Regiments Offensive has left the enemy confused.
They don’t understand why the policies, which had been executed so well before, suddenly exposed such a big problem with just this one wave.
Previously, the Red-side’s "On Protracted War" had also boosted a lot of public confidence.
This time the Hundred Regiments Offensive truly demonstrated to the public what a protracted war means, combined with the vast resources of the Huaxia Land.
The small number of Japanese soldiers scattered across the North China battlefield couldn’t make much of an impact.
Moreover, considering the destruction of so many railways and highways by the Red-side, it proves that the small number of enemy forces is not sufficient for the vast Huaxia Land.
If they were enough, they wouldn’t have come up with such a foolish policy.
Trying to create such a long encirclement without enough manpower, it’s laughable.
The National War Dungeon [Hundred Regiments Offensive] storyline is still ongoing, with signs of retreat among the Japanese invaders already appearing by the end of December 1940 within the storyline.
Finally, into January, they could no longer hold on.
Because they also realized that after three months of sweeping the area, not only had they suffered heavy losses, but they also failed to hold the rail lines they intended to defend, which were instead further sabotaged.
Until now, the enemy realizes that spreading their troops to sweep the area, despite their excellent weaponry, was futile against the vast numbers on the opposing side.
This led to higher casualties over the three months.
Now, they need to regroup all their forces, which leaves the Red-side with no options.
As for the numerous rail and highways under the erstwhile ’cage policy,’ they’re out of luck—those can’t be repaired either.
Moreover. 𝙛𝒓𝓮𝙚𝔀𝒆𝒃𝓷𝒐𝓿𝙚𝓵.𝙘𝒐𝒎
After the Japanese Army’s retreat from the North China Region, several divisions have been dispatched from the Central China Region as reinforcements.
With the additional troop support.
For a time, the battlefield here fell quiet.
The Red-side was naturally unable to attack, yet the Japanese Army dared not deploy independently either.
And so it went.
It wasn’t until January 24, 1941, in the storyline.
That the Hundred Regiments Offensive truly ended.
From August 20, 1940, to January 24, 1941, over five months, it dealt a heavy blow to the arrogant spirit of the Japanese Army.
It delayed the Japanese invaders’ advance southward.
It shattered Japan’s attempt to capitalize on the Imperial victories in Europe and the Kingdom of Italy to deal a massive blow to the Huaxia Land here.
Conversely.
Not only did it fail to strike the people here, but the dismantled ’cage policy’ plunged them into the influence of their domestic public opinion.
The victory of the Hundred Regiments Offensive made the Huaxia side jubilant, with various radio stations and newspapers across the country celebrating, leaving the Japanese side powerless to suppress it.
Because Huaxia is simply too vast, even when some newspapers were shut down in the Central China Region.
There were just too many.
They couldn’t be stopped at all.
People everywhere held celebrations, stifling the undercurrent of those seeking to compromise and surrender.
And this battle.
Unlike the experience in Europe, during the National War Dungeon there, where faced with the Imperial armored crush, human lives were just numbers, amidst heavy fire and machine guns.
In the North China Region’s [Hundred Regiments Offensive], Blue Star players participated.
Even with outdated equipment, they managed to kill many of the Japanese Army, utilizing various activities they devised themselves or homemade explosives from the Red-side.
They were involved throughout.
The sense of achievement they gained was much greater than participating in the various great battles "in Europe."
After all, there a bunch of people charging is just dealt with in a volley from the opposite side.
But here in Huaxia, they genuinely directed combat, with even many children helping them, as if born with the talent.
Those children from Huaxia at times sprang unexpected surprises that caught everyone off guard.
Making Blue Star players feel that Huaxia must be a naturally combative nation.
They knew "Europe" naturally.
But the kids there hardly had such inherent talent.
Throughout Huaxia you could find children playing as Red-side and the invaders.
....
On the other side.
In the headquarters of the Polestar Company.
Inside the president’s office.
The first batch of Blue Star players on [Hundred Regiments Offensive] finished experiencing it, and currently, no problems have been found, with the remaining battles not yet ended continuing smoothly.
However, quite a few Blue Star players with creative ideas.
Seeing the current Red-side guerrilla tactics have not yet evolved to their peak.
With the tactics among the strongest Republic infantry during the Peninsula War period directly implemented.
After reporting these tactical methods to the Red-side.
Subsequently, the battles that followed in [Hundred Regiments Offensive] achieved much higher results than the first batch entering [Hundred Regiments Offensive].
Fortunately, this kind of National War Dungeon is one-time only, and doesn’t affect the main storyline.
Furthermore, Zhao Ming had even used the supercomputer to simulate outcomes, and the final results won’t differ much.
But this also served as a reminder to Zhao Ming.
They’re currently adding some restrictions into the database—after all, if one player does this kind of thing, there won’t be just one.
Though these are personal storylines and don’t affect much.
The variables are too large, and some advanced ideas, tactics, etc., need to be restricted.
At least until the founding of the [Republic] in 1949.
To prevent any Blue Star players from trying this predictive future thing—attempting to leak some information—must undergo layer upon layer of reporting.
And during this process, it’ll be intercepted by the system’s settings.
But knowing the self-destructive nature of Blue Star players... Zhao Ming added some specifics limits.
Europe doesn’t matter too much.
But the early days of the Republic were too difficult; taking liberties with the storyline might lead to unpredictable outcomes—this is something Zhao Ming won’t allow.
As each condition was set.
Zhao Ming put it on hold for updating so that when players go offline, it will update automatically.
With Blue Star’s internet speed.
The moment a Blue Star player clicks to close, the game would be done updating.
Since a few restrictions were just added.
On ’Earth’ it might not even take a second, let alone the internet speed of Blue Star.
Across the room.
Shen Qinghan sat in a chair, waiting for Zhao Ming to finish his work.







