Myriad Heavens: Rise of the Rune God

Chapter 160: GLOBAL REACTION

Myriad Heavens: Rise of the Rune God

Chapter 160: GLOBAL REACTION

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Chapter 160: Chapter 160: GLOBAL REACTION

GLOBAL REACTION - FIRST HOUR - 9:00 AM TO 10:00 AM

Manila, Philippines - Maria Santos’s Apartment

Maria Santos, fourteen years old and currently supposed to be in school but playing sick to watch the Starr Technologies announcement, sat on her bed with her laptop open and her Starr VR headset sitting beside her like a precious artifact, purchased some weeks ago with money she’d saved from a year of doing odd jobs and skipping meals, and she could barely contain her excitement as the announcement concluded.

Ten credits per month. Ten credits. She’d been terrified they’d announce some astronomical price that would make her headset worthless because she couldn’t afford the subscription, but ten credits was nothing, was coffee money, was something she could earn in less than an hour of tutoring younger kids in mathematics.

She immediately opened the subscription page, fingers trembling slightly as she entered her payment information—precious few credits from her savings account that she’d been hoarding for emergencies—and clicked the confirmation button with her heart hammering because this was it, this was the moment when her life changed from struggling student in a crowded Manila apartment to someone who could access the entire virtual world.

SUBSCRIPTION CONFIRMED - WELCOME TO STARR VIRTUAL WORLD

The confirmation appeared instantly, and Maria grabbed her headset with hands that shook from pure adrenaline, fitting it over her head with practiced ease born from three months of ownership, settling the neural interface contacts against her temples, feeling the familiar tingle as the connection initialized.

"Launch virtual world," she whispered, and the world dissolved.

She spawned in the default plaza, a massive open space that the announcement had shown in footage but experiencing it directly was completely different—the plaza stretched for what looked like kilometers in all directions, beautiful architecture that mixed impossible geometry with classical aesthetics, fountains that defied physics by flowing upward before cascading down in sparkling sheets, and people, thousands of them, tens of thousands, appearing in flashes of light as more users logged in every second.

Maria looked down at herself and gasped—her avatar was perfect, her face rendered in photorealistic detail, her clothes (default starter outfit but still beautiful) fitting perfectly, and when she raised her hand to look at it she could see individual skin cells, tiny scars from childhood accidents, the whorls of her fingerprints, everything rendered with such incredible precision that she honestly couldn’t tell this wasn’t real.

She reached out to touch the nearest wall, and the texture was perfect—she could feel the stone, rough and slightly warm under her fingers, could feel the tiny variations in surface height, could sense the solidity that suggested this was real stone rather than simulation.

"This is impossible," she whispered, her voice sounding exactly like her real voice, the acoustics of the plaza perfect, "this is... I can’t tell the difference, I literally cannot tell this isn’t real."

A notification appeared in her vision: STARR ACADEMY NOW ACCEPTING ENROLLMENT - FREE EDUCATION FOR ALL AGES

Maria’s breath caught because free education meant real education, meant access to knowledge that would cost thousands of credits in the physical world, meant she could actually learn things beyond what her underfunded Manila school could provide.

She selected the notification and a portal opened in front of her, a shimmering doorway to somewhere else, and without hesitation she stepped through.

The Starr Academy campus materialized around her and she actually stumbled to a stop in shock—the campus was enormous, buildings that looked like they belonged at Harvard or MIT or Oxford, beautiful architecture surrounding courtyards filled with students, and in the center of it all a massive holographic display showing class schedules and course offerings that scrolled past faster than she could read.

"Introduction to Physics," she read from the nearest listing, "Basic Chemistry, Fundamental Mathematics, Computer Programming Basics, Introduction to Engineering, Quantum Computing Foundations, Genetic Engineering Principles, Fusion Reactor Theory—" these were advanced courses, topics that would normally be reserved for graduate students or PhD researchers, but what caught her attention was a note beside each one: AI-simplified curriculum designed for baseline human students - complex topics broken down into comprehensible lessons through advanced teaching algorithms and immersive simulation.

"AI-simplified," Maria repeated thoughtfully, her heart racing with excitement as she scrolled through the available courses and found they were incredibly ambitious—the "Quantum Computing Foundations" course promised to teach her actual quantum mechanics and qubit manipulation through step-by-step lessons that an AI had specifically designed to be understandable by motivated high school students, taking concepts that would normally require years of advanced mathematics and breaking them down into digestible pieces through superior teaching methods and virtual demonstrations.

The "Fusion Reactor Theory" course would let her actually see plasma confinement happening at atomic scale in virtual simulation, would let her manipulate magnetic fields and observe fusion reactions in real-time, learning through direct interaction rather than abstract textbook descriptions—material that would normally take years in traditional schools compressed into months through immersive hands-on experience guided by AI instructors that could adapt to each student’s learning pace.

She selected "Quantum Physics Foundations" and a new notification appeared: CLASS BEGINS IN 15 MINUTES - PROCEED TO LECTURE HALL 7

Fifteen minutes. She had fifteen minutes to get to class, to start learning real physics from professors who were apparently the best in the world because Starr Technologies had recruited them with offers of triple salary and unlimited resources.

Maria started running toward Lecture Hall 7, and as she ran she couldn’t stop smiling, couldn’t stop the tears of joy that were streaming down her face in physical reality while her avatar ran through virtual corridors, because this was it, this was her chance, her opportunity to escape poverty through education, to learn things that would let her build a better life, and it was all happening because Starr Technologies had decided that knowledge should be free.

London, United Kingdom - James Morrison’s Apartment

James Morrison, thirty-two years old and currently working from his cramped London apartment as a software developer for a financial services company, sat in his morning meeting via video conference and only half-listened to his manager droning on about quarterly targets while the other half of his attention focused on the Starr Technologies announcement playing silently in another window.

Ten credits per month for businesses to operate in virtual space.

He did quick mental math: his company currently paid £15,000 monthly for their London office space, employed forty people who all commuted daily at personal cost of time and money and stress, maintained physical infrastructure that required constant upkeep, and was talking about expanding to a second location that would cost another £20,000 monthly.

Or—and this seemed almost too obvious—they could move everything to virtual space for £400 monthly (one hundred credits at current exchange rate), eliminate commuting entirely, give employees back three hours daily that they currently wasted on transportation, and maintain the same or better productivity while saving £34,600 monthly.

That was £415,200 annually. Nearly half a million pounds saved just by going virtual.

The meeting ended and James immediately messaged his manager directly: Did you see the Starr announcement? We should discuss moving operations to virtual space—preliminary analysis shows massive cost savings.

The response came back within seconds: Already talking to C-level executives about it. Finance department is running numbers. Meeting scheduled for this afternoon. You’ll present technical feasibility.

James felt a surge of excitement mixed with trepidation because this was happening fast, was moving from "interesting possibility" to "serious consideration" to "probable implementation" in the span of hours rather than months.

He opened the Starr Virtual World business portal and started exploring the options: office space templates that could be customized to any configuration, virtual meeting rooms with holographic presentation capability, collaboration spaces where multiple people could work on the same project simultaneously regardless of physical location, even recreational areas where employees could socialize during breaks.

And the cost—one hundred credits monthly gave them essentially unlimited virtual space, could house a thousand employees as easily as forty, could expand or reconfigure instantly without construction delays or renovation costs.

His company was going to go virtual. He knew it with absolute certainty. The economics were too compelling, the benefits too obvious, the cost savings too massive to ignore.

And that meant his life was about to change dramatically—no more hour-long commute each way, no more cramped tube rides, no more wasted time sitting in traffic, just wake up, have breakfast, put on the VR headset, and be at work instantly.

Three hours of his life back every single day. Fifteen hours weekly. Sixty hours monthly. That was essentially getting a part-time job’s worth of time returned to him for free.

He created a business account, paid the hundred credits for his first month, and started building a demonstration virtual office to show management this afternoon, working faster than he’d worked in months because he could see the future and it was beautiful.

Tokyo, Japan - Yuki Tanaka’s Office

Yuki Tanaka, CEO of Tanaka Manufacturing with ten thousand employees across fifteen facilities producing automotive components, sat in her top-floor office overlooking Tokyo and watched the Starr Technologies announcement with the cold calculating analysis of someone who’d built a billion-credit company from nothing.

Virtual world accessible to everyone. Ten credits monthly. Unlimited capacity.

Her design department employed three hundred engineers who collaborated on automotive components, currently spread across three physical locations because that’s where the talent was, coordinating through video calls and file sharing and occasional expensive flights for in-person meetings when complexity demanded direct collaboration.

Or—new possibility emerging—she could move the entire design department into virtual space where they could all work together in real-time regardless of physical location, manipulating 3D models collaboratively, running simulations instantly, iterating designs at speeds that physical prototyping couldn’t match.

And beyond design, her manufacturing processes could be planned in virtual space, entire production lines simulated and optimized before physical implementation, workers trained in virtual environments on virtual equipment before touching real machinery, maintenance procedures tested in simulation before being applied to actual systems.

She pulled up her company’s real estate holdings: five design facilities totaling 50,000 square meters at a collective cost of ¥500 million annually when considering rent, utilities, maintenance, everything.

Virtual alternative: ¥1.2 million annually for three hundred business-tier subscriptions.

Savings: ¥498.8 million annually. Approximately $4.5 million US dollars every single year.

And that was just design facilities—she hadn’t even considered administrative offices, sales departments, customer service centers, all of which could theoretically operate virtually.

Yuki made a decision in approximately thirty seconds, the kind of decisive action that had made her successful: they were going virtual for all knowledge work, maintaining only manufacturing facilities and warehouse space physically, moving everything else into digital reality.

She buzzed her assistant: "Schedule emergency board meeting for this afternoon, invite all C-level executives, topic is comprehensive digital transformation leveraging Starr virtual world technology, and contact our real estate department about subletting everything except manufacturing and warehouse facilities—we’re restructuring the entire company around virtual operations effective immediately."

Her assistant’s voice came back slightly shocked: "Immediately? As in... today?"

"As in this week," Yuki clarified, "I want design operations moved to virtual space within seven days, administrative functions within two weeks, complete transformation within a month—Starr Technologies just handed us the ability to cut overhead by billions of yen annually while improving productivity, and I will not let this opportunity slip away because we’re too slow to adapt."

She ended the call and immediately purchased an enterprise subscription—one thousand credits monthly for custom server capability—and started sketching out the virtual headquarters she wanted built, a facility that would be impossible in physical reality but trivial in virtual space: design labs that could simulate any environment from arctic cold to desert heat to orbital vacuum, meeting spaces that could morph to accommodate five people or five hundred, collaborative workspaces where engineers from Tokyo and Detroit and Munich could work side-by-side as if they were in the same room.

The future of manufacturing wasn’t going to be in massive physical facilities. It was going to be in virtual design spaces where ideas could be tested instantly and perfect prototypes could be created before a single physical component was manufactured.

And Tanaka Manufacturing was going to lead that transformation.

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