Master Of None
SUMMARY
REVIEWS
Everyone has a system they just need to meet hidden conditions to unlock it. A blacksmith system may unlock after a human walks by a forge. A master mage may unlock a system after attempting to control the mana in their body. Even something as simple as kicking a rock at a bucket can unlock the marksman system a unique system allowing for perfect accuracy. But what happens when someone reaches the age of fifteen and hasn't unlocked their system? Walker is about to find out, time is ticking and he doesn't want to live out his life as an ordinary human; he has dreams you know!
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CHAPTERS (1729)
- C.1729 . Split To Thirds
- C.1728 . Agreements Made
- C.1727 . Student Exchange
- C.1726 . Not Enough To Eat
- C.1725 . Immortal?
- C.1724 . Small Tests Of Values
- C.1723 . Pushed Together
- C.1722 . Alliance Progress
- C.1721 . Opening Their Eyes
- C.1720 . Archangels
- C.1719 . Entering The Embassy
- C.1718 . The Grand Entrance Of Genesis
- C.1717 . Prepare To Meet Angels
- C.1716 . Lack Of Spirits
- C.1715 . Trading Information And Goods
- C.1714 Fellow Travelers
- C.1713 . Early Rude Awakening
- C.1712 . More Pests Around Camp
- C.1711 . Partial Success
- C.1710 . Kindness In Dragons
- C.1709 . Boom! Fruit
- C.1708 . Herbs And Monsters
- C.1707 . Good For All Races
- C.1706 . Real Instincts
- C.1705 . Find Your Instincts
- C.1704 . Speedy Building
- C.1703 . Plans Moving Forward
- C.1702 . Bring The Others!
- C.1701 . Priorities
- C.1700 . Earning A Warm Walcome
- C.1699 . First Met Friend
- C.1698 . Land Oh Land
- C.1697 . Another Mana To Think About
- C.1696 . Step Back, Get Ready
- C.1695 . Rise’s Interests
- C.1694 . Bring The Light...Sword
- C.1693 . Boarding The Ship!
- C.1692 . Defeat The Captain!
- C.1691 . Undead Movement
- C.1690 . Coral Traps
- C.1689 . Pressured To Grow
- C.1688 . Frost And Mud
- C.1687 . Breaking Mana
- C.1686 . Why Not Join The Training?
- C.1685 . Up To Date
- C.1684 . Teach Themselves
- C.1683 . We Can Do It Too!
- C.1682 1482. After The Storm
- C.1681 . Growing Through Lightning
- C.1680 . Caged
- C.1679 . Issues In Storm
- C.1678 . Incoming Waves
- C.1677 . Taken By Emotion
- C.1676 . Roaring At The Earth
- C.1675 . Fight Three
- C.1674 . Work Together For Once
- C.1673 . Darkness In Ice
- C.1672 . Train A Little
- C.1671 . More Than An Island
- C.1670 . Island Explorers
- C.1669 . Land Sighted!
- C.1668 . Arcane Threads (2)
- C.1667 . Arcane Threads (1)
- C.1666 . In Alchemy History
- C.1665 . Fire Against Water
- C.1664 . Half Fire Half Water
- C.1663 . Future Potentials
- C.1662 . Feeding On Algae
- C.1661 . More Races?
- C.1660 . Covered In Shadows
- C.1659 . Breaking The Algae
- C.1658 . Moonlit Night
- C.1657 . What Will Come In The Night
- C.1656 . Face Of Ocean Danger
- C.1655 . Age And Food Chain
- C.1654 . Just A Swim
- C.1653 . Spikes And Affinity
- C.1652 . Free Food
- C.1651 . Out To The Ocean
- C.1650 . Final Ship Arrives
- C.1649 . Surprise Forces
- C.1648 . A Smart Move
- C.1647 . Learning Winds
- C.1646 . Windy Runes
- C.1645 . Many Many Runes
- C.1644 . Extreme Effort Pays Off
- C.1643 . Hopes At Sea
- C.1642 . Bridged Ships
- C.12 - .Party Members
- C.11 - .Cake!
- C.10 - .The Interview
- C.9 - .Combat Test
- C.8 - .Registration
- C.7 - .First Quest
- C.6 - .The Future
- C.5 - . Walker’s System
- C.4 - .Sisters Tears
- C.3 - .Home Sweet Home
- C.2 - The People He Has Met
- C.1 - (Prologue) the way the world works
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