Mage Tank
After being killed by a high-velocity tree-hug, Arlo is transported to a new world of skills, stats, and levels where those brave and talented enough to conquer ancient Delves are rewarded with incredible supernatural power. Unfortunately for Arlo, there is no tutorial, and he is immediately forced to tackle a Delve set to the highest difficulty with a party of adventurers who are not only strangers to him, but strangers to each other as well. Arlo has no armor, no weapons, no knowledge of the world at large, and his party is growing increasingly suspicious of his lack of preparation and paper-thin excuses for how he got there.There's also the fact that the System seems to be treating Arlo's situation like a big, cosmic joke.Determined not to die again, Arlo forgoes putting any points into his highest stat, Intelligence, and instead dumps everything he's got into Fortitude. After all, who needs equipment or fighting skills when you can eat fireballs for breakfast and still ask for more hot sauce?Mage Tank is a comedic LitRPG adventure set in an epic fantasy world that is rapidly evolving as new and powerful secrets of the Delves are uncovered. There are strong horror themes, graphic violence, overindulgent use of naughty language, and poorly constructed jokes. Mage Tank features slow progression and intelligent characters who spend time making intentional build choices. It's not action all-the-time, but Arlo's life is replete with danger and, more importantly, consequences.Cover art generated with MidJourney and Canva.Maps and world-building support by Sir Raiu Koren.
- C.246: Dungeons and… (2)
- C.WEEK 3 ART COMMISSION SUBMISSIONS
- C.245: Dungeons and…
- C.244: Back Out in the Cold
- C.243: Glow Up
- C.242: Batant IP Theft
- C.Art Commissions Week 2 Idea Submissions
- C.241: Liquor and Stolen Goods
- C.240: Prison Princess
- C.239: Godslayer
- C.238: Mind Control Builds Your Character (sheet)
- C.237: System Addendum #8 pt 2
- C.236: System Addendum #8 pt 1
- C.235: Soul Carving
- C.234: Dreamscape Ritual
- C.233: Gatekeeping
- C.232: Surgery Prep
- C.231: Barely an Inconvenience
- C.BOOK 1 HAS BEEN SUMMONED FORTH!
- C.230: Working Out the Kinks
- C.229: Change of Plans
- C.228: The Best Option Comes First
- C.227: Dimensional Magic 40
- C.226: The Boss We Deserve
- C.225: Lich in a Ditch
- C.224: Handling It
- C.223: Please Die
- C.222 - 1,518
- C.221: How Many Zombies in a Horde?
- C.220: Delving Through the Snow
- C.219: Implant or Eccentricity?
- C.218: Offer on the Table
- C.217: Cognitive Biases
- C.MTB3 - Epilogue
- C.216: Intentional Nation Building
- C.215: God Wranglin’
- C.214: Lockdown
- C.213: Unworthy
- C.212: Divine Cowboy
- C.211: Chat Room
- C.210: System Call
- C.209: The Plant Dimension
- C.208: Shared Fate
- C.207: Buffs, Cooldowns, Consumables. Burn Them All
- C.206: No Avatar Flesh After Midnight
- C.205: Soundtrack
- C.204: Unified Theory of Demanifestation
- C.203: Is That a Skeleton in Your Closet, or a Divine Avatar Looking to Kill Us All?
- C.202: Special Guest Star
- C.201: Banana Sandwich
- C.200: Bro, Can You Even Bench the World’s Largest Land Mammal?
- C.199: Time to Meet Our Host
- C.198: What’re Ya Sellin’?
- C.197: What’re Ya Buyin’?
- C.196: The Hippo, The Witch, and The Wardrobe
- C.195: The C.in Which the Combined Skills of Both Myself and My Bonded Familiar are Useless
- C.194: When to Hit Your Guests, Part II
- C.193: Judgment
- C.192: Arlo Xor’Drel, Esquire: Ace Attorney
- C.191: Leon the Prosecutor
- C.190: Napkin Hunt
- C.189: Allies Close, Danger Closer
- C.188: Insider Knowledge
- C.187: The King
- C.186: Royal Security
- C.185: Accidental Nation Building
- C.184: When To Hit Your Guests & Other Lessons on Etiquette
- C.183: Showing Off ‘The Hammer’
- C.182: Home & Garden & Very Small Pants
- C.181: Project: Unavoidable Harm
- C.180: Skill Forge
- C.179: The Void King’s Houseplant
- C.178: Nottagator Rematch
- C.177: Delicious in Delve
- C.176: Strategy Meeting, but Dressed
- C.175: Planar or Spatial? The Subtle Nuance of Portal Magic
- C.174: The Raaaaage Caaaaage!
- C.173: Surprise Mimicry
- C.172: Littan Excellence
- C.171: Gold Standard Delving
- C.170: Reality Anchor
- C.169: Strategy Meeting, but Naked
- C.168: Pool Party Farewell
- C.167: Breakfast Invitations
- C.166.5: Everyone Else’s Skills and Evos
- C.166: Escape
- C.165: The Good, The Bad, and The Arousing
- C.164: Hickory-Smoked Skills
- C.12: The Wise and Magnanimous Grotto
- C.11: Mandatory Sewer Level
- C.10: Feelings
- C.9: Dog Pile
- C.8: Cash Crop
- C.7: Fear is the Mind-Killer
- C.6: A Perfectly Ordinary Bridge
- C.5: Attack of the Stickmen
- C.4: Unilateral Decision Making
- C.3: New Friends!
- C.2: Stats!
- C.1: A Deadly Oak Tree