Lord Game: I Have 100 Million Talents

Chapter 320 - 51: Returning to Reality, Invincible Level 100 Recruit Prisoners

Lord Game: I Have 100 Million Talents

Chapter 320 - 51: Returning to Reality, Invincible Level 100 Recruit Prisoners

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Chapter 320: Chapter 51: Returning to Reality, Invincible Level 100 Recruit Prisoners

[You have used the Proof of Reincarnation!]

[You have obtained the hidden Legendary Profession—Gray Lord!]

[Your chosen initial magic path is "Beast Magic." You can open a new magic path every 10 levels. You start with "Flame Magic" and "Advanced Magic," with Advanced Magic automatically unlocking at Level 10!]

[Profession Name: Gray Lord]

[Attribute Conversion Rate: Strength Attribute Conversion Rate (Low), Agility Attribute Conversion Rate (Low), Spirit Attribute Conversion Rate (High), Constitution Attribute Conversion Rate (Low)]

[Initial Skills]

[Magic Mastery (Passive): Your spellcasting technique is greatly improved, raised to Legendary Level proficiency. You can cast spells efficiently at extremely high speeds and no longer need to recite the Spells aloud. (You already possess this skill’s effect; it cannot be stacked higher.)]

[Beast Magic Theory Mastery (Passive): The higher your Gray Lord level, the higher the Magic Damage dealt by Beast Magic, the longer the control duration, the longer the duration of buffs applied to allies, and the longer the duration of debuffs applied to enemies.]

[Flame Magic Theory Mastery (Passive): The higher your Gray Lord level, the higher the Magic Damage dealt by Flame Magic, the longer the control duration, the longer the duration of buffs applied to allies, and the longer the duration of debuffs applied to enemies.]

[Master of Advanced Magic Theory (Passive): Temporarily sealed. Will be automatically unlocked upon reaching Level 10.]

[Arrow of Aksha (Active): A high-damage, single-target spell from Flame Magic. Fires a fast-moving fire projectile that deals a certain amount of Flame Attribute Magic Damage upon impact.]

[Amber Spear (Active): A multi-target piercing spell from Beast Magic. Fires an Amber Spear that can pierce through a large number of enemies, dealing non-attribute Magic Damage to all pierced enemies.]

[Malok Legend (Passive): Applies a Flame Enchantment to all troops under your command. When they attack, all damage they deal will inflict an additional 25% Flame Magic Damage.]

[Description: The Gray Lords were once some of the most Powerful Mages of Ossuan, but they were exiled from their homeland for their cruel experiments. Now they live in seclusion in Lauren Loren, continuing their dangerous experiments and even teaching forbidden Magic to their loyal magic apprentices. Of course, the Magic Power of the Gray Lords is not to be underestimated; their secret arts have saved Lauren Loren Forest from disaster many times. However, some Elves still harbor a hidden fear, believing that this difficult-to-control power might one day bring ruin upon Ainiel.]

The Gray Lord’s skills.

On the whole, they seemed utterly unremarkable.

Both the Magic Skills and the Passive effects felt conventional, lacking the pleasant, eye-opening surprise he had felt when he first saw the Ranger, Sigmar Combat Priest, and Necromancer Legendary Professions.

The only thing that could be called impressive was the Passive ability "Malok Legend," which granted all troops under his command a 25% bonus to Flame Magic Damage.

More importantly, unlike the buff from the Sigmar Combat Priest, this bonus didn’t require any warm-up or preparation. It was a permanent buff that took effect immediately without any prerequisites, which was a definite advantage.

However.

The more underwhelming it seemed...

...the more it suggested that the Gray Lord’s level 10 "Big Move," Spiritual Control, must be incredibly Powerful.

Otherwise, if they were all Legendary Professions, why would the Gray Lord be so lame?

"Alright."

’The goal now is to get the Gray Lord to level 10 first, unlock that badass Spiritual Control Big Move, and then push straight to level 25, reaching the cap for the first phase of the Lord World.’

With this in mind, Qin Feng subconsciously opened the Lord System. The interface clearly showed that the official start of "Phase Two" was less than two months away.

The core purpose of this buffer period was for the "Heaven’s Chosen Ruler," who had already unified the globe, to lead all the Lord Players in suppressing the Void Gates that were opening up across the land.

Only by doing so could they effectively weaken the overall combat strength of the Evil God’s army set to descend in Phase Two, allowing the Lord Players of this Lord World to earn the right to enter "Phase Three."

However, if the Lord Players chose to ignore the Void Gates during this time, or if no one was willing to sacrifice for the greater good by proactively traveling to remote areas to suppress the scattered Void Gates, the consequences would be severe.

In that case, the strength of the Evil God’s army descending in Phase Two would increase in sync with the number of unsealed Void Gates, and the situation would become even more dire.

Qin Feng muttered to himself.

’Looks like that Void Gate in the Elf Kingdom needs to be dealt with as soon as possible.’

He paused, his brow furrowed slightly, as he recalled another potential threat.

’And then there’s the Dragon Realm. Yugudora and the others haven’t sent word back yet, so I don’t know what the situation is.’

’If the Evil God Believers secretly opened a Void Gate there too...’

’That would be a real problem.’

’Ugh... On second thought, I should go deal with Zhao Chuan first. Then, I’ll pinpoint Nesia’s location and take care of that nuisance too.’

Having made his decision, Qin Feng wasted no time. He immediately sent Ashes to deliver a message to Diablo.

The orders were for Diablo to lead a formidable unit from the Holy Empire. He was to conduct Cooperative Combat with the mad madam and other members of the Hafke Alliance, who had already been briefed.

Their joint mission was to attack the ruins of the Elf Kingdom, located even farther north than the Northern Forest, and ultimately seal the Void Gate there.

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