Previous chapter:
Chapter 50
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Chapter 52
PREVIEW
... chnologies that cost 3 points of productivity—
**Brewing**: Unlocks the **Tavern** building; Unlocks the **Brewery** building.
**Barracks**: Unlocks the construction of barracks, provides standardized equipment, allows villagers to be converted into combat units, and can consume productivity to increase speed.
**Basic Exploration**: Increases the efficiency of all mines by 10%, adds 10 additional worker slots to mines, and allows villagers to explore the map for **coal** ...
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