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... capabilities again.
He had a feeling that the human form might be a bit of a letdown. Although one would imagine it to be agile, cool, and strong, in reality, it was as fragile as paper.
According to Wei Chengjie, to prevent players from feeling too discouraged due to part destruction, like previously being decapitated by a monster’s upward thrust, it seemed that the game had armor-like equipment such as helmets, meaning you could specifically stack the defensive power of certai ...
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