PREVIEW
... at Qin Fengliang’s idea was indeed feasible.
Of course, there were still many details that needed to be perfected.
Even though a ready-made mechanism had been conceived, to speak frankly, it was still very unfriendly to players. To increase its deceptiveness as much as possible, appropriate plot guidance and difficulty design were necessary, so that players would accept it from the start.
The later the players realized something was wrong, the more negative emotions the g ...
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