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Chapter 209: Digging for Gold
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... each % of Health lost during a singular battle, gain a 1% increase to all stats except Mana and Health until the end of combat, lose 1% for each % of Health healed.
Its still vague what all stats is, but it includes at least Strength, Agility and Speed, which all also give Stamina on the side. Just doubling that through a fight is big, but what Im looking at here is the huge loophole this skill has.
Lose 1% for each % of Health healed.
Theres this neat thing about the fal ...
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