PREVIEW

... to shake greatly.

It seemed to start collapsing as soon as possible.

A shifting magic circle appeared at his feet.

And my whole body was enveloped by the light that flooded out of it.

I found myself outside the dungeon.

The square where the entrance to the labyrinth was located was crowded with adventurers who would have been inside the dungeon by now.

They all rolled their eyes, wondering what had happened.

A huge earth-shaking sound of t ...

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Allison is an adventure series set in a world containing one continent (extending roughly from the Equator to 60 degrees North latitude) which is divided down the center by a towering mountain range and a huge river. The industry and technology of the world are roughly equivalent to Europe in the 1930s. Due to the geography, two cultures developed on either side of the divide, and at the time the story begins, the cultures have been at war on and off for hundreds of years. The bloodiest conflict yet began thirty-five years before the start of the story; both sides are so exhausted by the conflict that an uneasy armistice is signed after some five years of fighting. Aside from a brief conflict over the jurisdiction of the river, resulting in the formation of a buffer zone on either side, this peace has largely been unbroken. The east side of the world is known as Roxche, though formally the region’s name is the Roxcheanuk Confederation. The entire region comprises sixteen countries which all speak a common language. The west side is known as Sou Beil, though formally the region’s name is the Allied Kingdoms of Bezel Iltoa. The region comprises the two kingdoms of Bezel and Iltoa which both serve to bring together a small number of countries under a common language different than that of the eastern region. There are far more blond-haired people in the West than the East.

At the beginning of the first novel, Allison, a pilot in the Roxche Air Force, has come to visit her childhood friend Wilhelm (“Wil” for short), who has remained at school over his summer break to continue his studies. While traveling in the countryside near the school, the two encounter an old man well-known to Wil’s schoolmates as a teller of tall tales. Nevertheless, he captures their interest with his talk about a “treasure” which, if found, is said to be able to put an end to the war. No one would believe him that the war between the countries could ever end, so no one listened to him. When the old man is abducted and taken over to Sou Beil, Allison and Wil steal an airplane and chase the abductors across the river into the next region. Fortunately, the two were raised as orphans by a woman who came from the West, and thus can speak both languages.

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In the midst of a mall parking lot turned battleground, Korig stands with a crowbar in his hands, blood-stained and bewildered.

Chaos reigns as the world crumbles into a nightmare of undead horrors.

Amid the panic, a digital screen materializes, thrusting Korig into a twisted game of survival.

“Main Objective: Survive the Zombie Apocalypse for an hour.”

“Bonus quest: Kill 100 zombies.”

The countdown begins, and Korig must navigate the terror around him, battling both the flesh-hungry undead and the enigmatic rules of a malevolent system.

As time slips away, Korig's past and present collide, revealing secrets that could be the key to his survival.

Will he conquer the unholy countdown, or become another victim in this relentless System Mania?

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The land of Aleisterre is a world of might and magic, sword and sorcery, where wandering knights and mysterious gods shape the fate of kingdoms. Wang Yu, a resourceful and unorthodox protagonist, finds himself inexplicably pulled into Aleisterre, a place steeped in ancient powers and political intrigue. With little understanding of the magic and faith that underpin this realm, Wang Yu is thrust into conflicts he never sought out—yet must navigate carefully if he’s to survive.Official blurb:Dragons' wings cut through the sky. Knights charge forward, magic tearing apart everything before them. Wizardry distorts the fabric of reality itself. The steam revolution stirs in one kingdom; the endless seas echo with ancient, distorted calls. Gods rule from high above, and the dark abyss leads deep underground.Wang Yu, from Earth, arrives in this unfamiliar world of fantasy.Straightforward and practical to the extreme, Wang Yu hates politics, despises intrigue, and prefers to approach everything head-on. In his own way, he leaves his mark in this mad, chaotic world.“I don’t care to listen to or understand my enemy’s story.”“I'm the tank, and you're the carry. Together, we'll be invincible.”“A man’s got to have a sense of himself, more than anything else.”Armed with an iron hammer and unbreakable will, he smashes through every obstacle in his path.