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... r happened before. In the past, whenever a General appeared, they would inform first.”

That was right. As long as a General appeared, it was something worth congratulating. It would not be hidden.

First, it was to increase the morale of the marine.

Second, it was to tell the enemy that their strength had become stronger again.

“The possibility is very small, but it’s not impossible. I just don’t think there’s a need to do this. Well, General No. 1 is really in tro ...

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Warning This fiction contains:

Graphic Violence Profanity Sensitive Content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!

MTL - Logging Into The Desolated World 10000 Years EarlierChapter 280 276: Dragon and Phoenix Battle
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Su Mu took the player panel.

Came to the game world 10,000 years in advance.

The most common talent for players has been drawn:

…immortality.

However…

Although longevity, level experience is locked, what should I do if I can’t upgrade and become stronger?

Only practice, practice, practice!

There is no time in the cave, and a thousand years have passed.

On his way out, he found…

The girl I rescued casually back then actually created a tribe for me? !

Become a tribal totem yourself? !

Five thousand years later, the first batch of beta players arrived.

They looked at the totem statue standing in the first tribe, and looked at each other…

“This is the system introduction, a very easy to kill level 1 boss?!”

- Description from novelbuddy

Dread Sovereign: Monster Girl HaremChapter 250 19: A Date With Miriam and Evelyn!
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A half-orc with a hulking body filled with perfect muscles and a handsome face stands carrying a great axe over one shoulder.

His neon blue eyes watching the void, waiting for those that would threaten his world.

Huge creatures with monstrous figures, beasts of the abyss, here to kill the orc.

Their angered shrieks and pained screams filled the air.

The corpses of these monsters surround his body, forming his throne of dread.

His long tail smashed down, turning them into pulp while using his brutal axe with powerful chops, cleaving them into pieces.

“This world shall become ours; you cannot stop our legion! Orc!” a distorted and evil voice sounded.

“WATCH ME!” Shouted the orc, filled with confidence and pride.

In defiance, a purple mist shrouded him as he transformed into a monster himself, with long gryphon wings and sharp horns from his head—a hulking muscular body and legs filled with thick scales and black hooves.

Bang!

The orc stepped forward, his heart burning with passion and desire as he bellowed with a demonic and distorted voice.

“I am the Sovereign of Dread, foul Daemons. This is MY world! Return to your wasteland to rot, or DIE!”

He was a manticore, the only male manticore ever to exist.

He fights not for power.

Not for glory!

Alistair “Raven” Granbell fights only for his beloved women and because he LOVES to fight the strong and crush them under his axe Mor'vaal and prove he deserves his Dread Sovereign title.

-----

Only thanks to his dual cultivation technique, “The Twelves Gates of Bliss”, could he attain those heights.

Because in the distant past, he was merely an above-average half-orc, thanks to his cultivation technique and lucky encounter. He suddenly stepped on the path to becoming a powerful Chimaera after receiving a special reward in his first dungeon.

However, dual cultivation with monster girls could only improve his new reward. He could only advance so far with combat alone!

The planet Almos I entered a stage of development 400 years ago when strange monoliths appeared.

Unknown races and mystical beings emerged from inside, bringing the magical existence known as [Mana] and [Magic] with them.

Over countless years various races and humanity melded together after generations of war and chaos; now, you could find goblins serving as accountants and orcs working as policemen.

With the dawn of rapid progress, they created an occupation for those seeking to explore these monoliths.

[Adventurers]

Adventurers would delve deep into the mysterious monoliths, which were given new names to match the Adventurers.

They were called [Dungeons] due to their nature being identical to those found in the home worlds of the races that transferred to Almos I.

It was a mystical world of Magic and modern technology coming to life!

Alistair Granbell, a half-orc born to a beautiful orc mother and human father, led a dull but stable life, working as a salesman to support his beloved through college.

However, deep down, his heart always wanted more; he desired to become more.

The trigger was a stupid fight with his beloved girlfriend as he decided to throw away his old way of life and chose instead to pursue a life as an adventurer.

He would take the name Raven to honour his late mother and father, stepping on the road to becoming an unstoppable and feared existence for his enemies.

……………………………………………………………

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