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They moved through the rest of the way, and seasoned players lay out a board: no flourish, no story, only pieces, and where they should stand by morning.
They named three cities where the cults had smiled too widely at festivals. They called two supply hubs where the books had matched too perfectly for too long.
They named one teleport lattice whose anchor had been "repaired" every month for a year. They set quiet watchers, not soldiers.
They assigned whispers to be ...
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