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Game Market 1983 - Chapter 211: D-125
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... ance as he made his way toward the elevator. The scenes were densely packed, displaying stylish maneuvers reminiscent of something out of a 007 movieluring enemies by tapping on walls from a hidden corner, or hiding in ventilation shafts to sedate foes in first-person view using a tranquilizer gun.
Moreover, the meticulous attention to detail in the effects of the tranquilizer gun, like its slower effect depending on where it hitsbe it the head or limbsillustrated a departure from previo ...
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