Previous chapter:
Chapter 29 : Lizard Swamp (1).
Next chapter:
Chapter 31 : Lizard Swamp (3).
PREVIEW
... ers when hunting in an area that isn’t an instance dungeon.
It was the same in Warlord. Because Warlord’s land was huge and because its hunting grounds were usually mountains or other wide spaces, it was slightly harder to run into other players. Even so, one could expect to run into others at least three, four times even in the most unpopular hunting grounds.
When players met each other in the field, most felt joy before wariness. After tense, exhausting situations caused by ...
YOU MAY ALSO LIKE