Previous chapter:
Chapter 28 : Ahimbree (3).
Next chapter:
Chapter 30 : Lizard Swamp (2).
PREVIEW
... -rich, and item-rewarding monsters.
However, players naturally flocked to hunting grounds where monsters like these spawned. For Warlord, which had difficulty incomparable to those of normal console or PC games, it was much worse. Furthermore, Warlord’s death penalty was greater than in normal games. It was only natural for players to choose safe and easy hunting grounds.
But once one experienced being in a hunting ground where there were more players than monsters, and exper ...
YOU MAY ALSO LIKE