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... e inside of the car or outside the car.
It was because the field of view in first person PC games are usually 75° to 90°, whereas humans have a 124° field of view.
Meaning, because of restrictions of a display on PC, it was impossible to have complete representation from a human point of view outside of having two more monitors.
Most players wouldn’t get two more monitors just to play racing games, so the viewing angle within the car would feel really narrow.
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